CU has 33,408 game artworks for 719 console and computer games. Enter a character,
game, or artist name to search. Every image is titled to create a searchable database.
game, or artist name to search. Every image is titled to create a searchable database.
Sunday, December 13, 2014
HEX:
Shards of Fate
25 artworks added
Including work by
Filip Acovic
Velvet Engine
Michael Komarck
— Einstein
Creative Uncut welcomes you to add us to your list of time-wasting websites for inspiration. Picasso once said, every child is an artist, the problem is how to remain an artist once we grow up. Nine out of ten primary school children will tell you they are creative; they love to draw and paint. By the final year of secondary school that figure is sadly reversed. We forget how to imagine.
Imagination must be fed. An artist with a starved imagination is a palette with no paints. New ideas come from old ideas—the more you fill your palette with existing ideas, the more you can mix and create new ones. CU supports a culture in which people can borrow from the ideas of others. Not to plagiarize from one as a thief, but to borrow and mix from many as an artist. Video games offer an inspirational source for those creative ideas, from the concept board to the final product. We explore the conceptual side. Watermark-free and registration-free.
Artwork updates are made a few times a week and can be followed via RSS, Google+, Facebook, or Twitter. Or there's the old-fashioned way, right here via the home page.
HEX:
Shards of Fate
25 artworks added
Including work by
Filip Acovic
Velvet Engine
Michael Komarck
“
Creativity is the residue of time wasted
”
Creative Uncut welcomes you to add us to your list of time-wasting websites for inspiration. Picasso once said, every child is an artist, the problem is how to remain an artist once we grow up. Nine out of ten primary school children will tell you they are creative; they love to draw and paint. By the final year of secondary school that figure is sadly reversed. We forget how to imagine.
Imagination must be fed. An artist with a starved imagination is a palette with no paints. New ideas come from old ideas—the more you fill your palette with existing ideas, the more you can mix and create new ones. CU supports a culture in which people can borrow from the ideas of others. Not to plagiarize from one as a thief, but to borrow and mix from many as an artist. Video games offer an inspirational source for those creative ideas, from the concept board to the final product. We explore the conceptual side. Watermark-free and registration-free.
Artwork updates are made a few times a week and can be followed via RSS, Google+, Facebook, or Twitter. Or there's the old-fashioned way, right here via the home page.
TOP 10
ARTWORK GALLERIES
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