Tatooine Oasis CTF


Box art for Tatooine Oasis CTF For: Star Wars Jedi Knight: Jedi Academy
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Description
I'd just like to take this opportunity to once again confirm that I am, in fact, male. :p

How many of you like CTF? I know I like the occasional CTF, though I have to admit not having CTFed properly for a while now. Why do I ask? ...What, you hadn't figured it out yet? Today we have a CTF map, brought to us by TK-962. Bear in mind, this is his second map, and pretty good work for a second map in my opinion.

[b]Layout[/b]
Here's my favorite bit about the map - the layout. It's definitely a very simple layout, but honestly, I figure it might lead to some interesting matches. Should, at the very least, be amusing if you're into CTF.
Also, noticed a ship in there somewhere (screenshot #3), which, while I have to ask if it has any real use other than being fancy, [i]is[/i] fancy. Yes, I'm a sucker for ship interiors, folks, even if prefabs :p

[b]Textures[/b]
The choice of textures here seems fine. This brings me to my main gripe though - repetitive textures. You can see it perfectly in screenshot #3: the same pattern over and over and over and over again. I'd love to see a version with far less repetitive textures, TK. :)

[b]Lightning[/b]
While I can't claim to have much of a problem with the lightning indoors, the exterior of this map seems pretty much equally lit, aside from some bits of unsourced lightning (see the ground on screenshot #3). Might be related to that bug TK mentioned though; getting to that.

[b]Skybox[/b]
Aside from the file title, the only thing that made it clear that this was in fact an oasis on Tatooine was the skybox, but that's not a major problem considering it's a CTF map. In all, the Caelum is satisfied with the skybox :p

[b]Bugzilla strikes again[/b]
Now, I'll quote the readme a little for the mappers out there who are feeling helpful...
[quote]This is my second map and my first CTF map. There were two errors that I couldn't fix.

(1) The terrain outside of the imperial facility is so dark!!! No matter how many lights I put on it it was still dark. Doesn't make any sense.

(2) When I try to make music using worldspawn it doesn't work.[/quote]

But yeah, before anyone thinks I'm ranting, while this isn't the best thing since the 1.01 patch, it's definitely good work for a second map. Keep on improving, TK :p

[b]New Textures:[/b] Yup
[b]New Sounds:[/b] Nope
[b]New Music:[/b] Yup
[b]Bot Routes:[/b] Yup

-Caelum
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