World of Weapons - Pack 1


Box art for World of  Weapons - Pack 1 For: Star Wars Jedi Knight: Jedi Academy
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Description
World. Of. Warcraft. A name that is of world renown, and lives both in glory and infamy. I myself do not pledge fealty to Blizzard's behemoth magnum opus, but let no man think that I am so against it that I would refuse to let this see the light of day.

Quite the contrary, really. There was quite a bit of behind the scenes work to ensure these weapons would receive a proper reception, both on the team's and the author's part. Akimoto surprised us all when he flooded our inbox with these weapons. We had feared the worst, but it is true: He has managed to craft a staggering amount of weapons and release them unto us in such a short amount of time =_=;

This particular pack is one of multiple that will be coming out. The primary theme in this weapon pack is: Tools. Yes, tools..of trade, of excellence, and of fishing. Let us reveal the contents of this pack unto the masses:

[b]- Arclight Spanner:[/b] A rather funny name for a wrench, if you ask me. That's all it is, a humble silver wrench. BRILLIANT! =_,=

[b]- Big Iron Fishing Pole:[/b] The name speaks for itself. A large fishing pole, used to fish out the undergarments of many fair maidens from beneath their skirts...or fish, take your pick.

[b]- Blacksmith's Hammer:[/b] Without the blacksmith's mighty hammer to tame the metals of our world into tools of great import. Strangely enough, however, is that it looks more like a warhammer than a smithing hammer o_O

[b]- Mining Pick:[/b] Much as our smith's hammer beat the metal into our tools, where would the hammer lay its head without the pick that unearths the metal ores that would then become a sword?

[b]- Skinning Knife:[/b] Ah yes, a tool that could be considered of just as of import, if not more, than the other tools. This blade would be instrumental to clading our bodies with the furs of great beasts, and skinning skull and bones to form armor...or trophies, or handpuppets. It matters not, the knife is indiscriminate in its service.


All of these weapons were modelled quite well, and do quite the service to their World of Warcraft counterparts. The texturing, however, seems to do it a mild disservice. We learned that the good Akimoto had decided to photosource the weapon textures to fit his needs. The result is a rather low quality texture, but honestly, this texturing is actually quite sufficient for its purposes. I should only hope that in the future, Akimoto proves bold enough to craft his own textures!

All the weapons are relatively uniform in their handling. Both sounds and .sab files are pretty much the same, save for a few differences here and there, none of which would prove detrimental to this file's use in public. In fact, he himself assured us that:

[quote]No special "attributes" are added to keep the playability "fair" on most servers.[/quote]

And fair they are. Now, what could improve these, I wonder? I would say a bit of catering to the sound department is the only thing I can currently recommend at this time, other than higher resolution textures. The sounds are definitely a bit bland, in that there's virtually no difference. I should think that a fishing pole of such thin stature would make a sort of "whipping" sound, and the blacksmith's hammer would cut through the air with heavier wooshes. The arclight spanner probably should hardly make a sound, but what fun would that provide? Either way, these improvements would be minor and should not in any way affect your enjoyment of these weapons.

Should you enjoy the malevolence of these weapons, retain your vigil. More shall come swiftly to tantalize and delight your depraved desires. =_,=



- Averus Retruthan
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