Germany at War: Barbarossa 1941 Patch v. 1.05


Box art for Germany at War: Barbarossa 1941 Patch v. 1.05 For: Germany at War: Barbarossa 1941
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Description
v. 1.05
Changelog
Added
� Display for rail transport line and obstacles that hinder it if a unit can be transported
� German manual
� Multiplayer map Smolensk 1941

Changed
� Difficulty setting 'very hard' -50 resources for the AI
� Button text and title in HQ for attaching units (German language)
� German name of support units is now 'Unterst�tzungsverband' or short 'USV'

Fixed
� Rail movement did not work
� Several deployment issues:
� AI did not deploy on hexes that were hidden in FOW
� AI was able to deploy units onto river/sea hexes, which cannot move onto these
� AI was able to deploy units onto mountain hexes, which cannot move onto mountains
� User was able to deploy units onto mountain hexes, which cannot move onto mountains
� Crash in the combat protocol due to insufficient memory
� Possible moves of an attacking unit did not update after an enemy was destroyed
� Restarting a campaign scenario with pending units adds them again (von altair)
� Several typos in German texts

Single maps
� Zitadelle
Fixed: Missing image in German Husky message

Operation Barbarossa
� Vyazma:
Added: Deploy hexes south of Smolensk
Fixed: Objective in scenario Vyazma could lead to crash if German language was turned on (IronCross)

� Volokolamsk:
Added: Deploy hexes in the south

Multiplayer
� Zitadelle
Changed: Removed old timeline for Germany and changed victory conditions
Added: After 20 turns it ends as draw
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