Bespin Shaft CTF


Box art for Bespin Shaft CTF For: Star Wars Jedi Knight: Jedi Academy
Size: 666.31 KB
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Description
The author claims this map is a medium-sized map ideal for CTF. While it still seems a bit cramped to me for an interesting CTF game, it certainly is a lot larger and more interesting than the original version of this map. I wouldn't be surprised if it was started again from scratch. My biggest complaint was the floors were too metally. Sounds picky, right? The sound of the metallic footsteps just started to drive me insane after a while. :p

The layout of the map is indeed suited for CTF. While I do find each side to be a little lacking, it's is not quite a straight shot to the flags. There are a couple of turns involved, and the passageways leading to the flags aren't nearly as cramped as some maps I've seen. You can just shoot your enemy out of the sky, or you can hack them down with your saber. There should be plenty of room for either... if you're careful. The pit, as was seen in the last version, has been greatly expanded and now features two t-shaped bridges across it.

The only other complaint I had, other than the metallic assault on my delicate ears, was the lighting. Before I go any further, I want to mention that the lighting is not bad. It's just a little... off. The entities individually, to be precise. Most of the entities have a clear source, and it's easy to see where the unclear entities are supposed to be coming from. Realistically, though, there are several lights placed such that they would not actually light a surface as they do in reality. These are mostly entities lighting the ceiling between two light sources. Other than that, though, it's not a bad little map. It has support for CTF and FFA, plus bot support for those that like bot matches. Might be worth a download for CTF enthusiasts!

[b]Bot Support[/b]: Yes
[b]New Textures[/b]: No
[b]New Models[/b]: No
[b]New Music[/b]: No

~Inyri
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