Clone Wars Utapau: Reloaded


Box art for Clone Wars Utapau: Reloaded For: Star Wars: Battlefront II
Size: 35.46 MB
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Description
This is joe22's first mod. It changes the stock utapau units to ones that better reflect the Ep3 Utapau battle, ie the 212th Attack Battalion and the 2nd Airborne Company. Weapons have been changed quite well to overheating (rather than ammo) based carbines and rifles, with other changes such as new grenades and seperate health/ammo powerups. The weapons are similar to the stock ones but different enough to feel new. The skins and edited models (like the backpacks :)) for the republic are nice too. The CIS are a lot simpler, having only three units with few weapons.

While the map is the stock Utapau map, it appears in the IA screen as "Clone Wars Utapau: Reloaded". Clone Wars conquest is conquest with aforementioned units, galactic civil war conquest is the standard utapau campaign with said units.

Conquest is nice but has a pretty major flaw - the reinforcement count is insane. 2500 clones and 15000 droids...after about half an hour I'd reduced the clones to about 2000 and the droids to about 14100.....seriously, no one wants to play a two-three hour long conquest battle. It also seems from those numbers that the CIS will always win...because even with me playing as republic and capturing 5/6 cps they only lost 400 more troops but had 6x as many to begin with.

As gfor the campaign, while its nice its the same old Utapau campaign, with different units making it feel more accurate to the films.

As a side, there was a bug in that uk_english had no localisations, which made things a tad confusing since several weapons had no icons/the same icon. However, I confess I left out german localisations in one released map so I can't really complain.........

Anyway, a decent mini-mod and nice for first time. DL if screens appeal or it sounds good.



-Sky
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