CTF Premuda


Box art for CTF Premuda For: Team Fortress 2
Size: 42.91 MB
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Description
That's the start for my TFMaps.net Third Annual Contest, working on many fronts now implemented custom intel with dispenser attached to it, working on skybox and several textures/overlays. the author is trying out a new environment, fishermen-village on a dry mediterranean island.

Set on the island of Premuda in the Adriatic Sea, Blu tries to pinpoint Red's Central HQ to launch an aerial attack to destroy it. The Intel/Transmitter is a custom model with a health dispenser attached to it, so it slowly heals the carrier. Basically it's like A/D with instacap via delivering the Transmitter to the point, so Red needs a tight defense

Early vid of the custom content:


[*] [b]Objective Blu:[/b]
- BLU wins by bringing the Transmitter to the Capture Points.
- After the initial Capture the new Transmitter appears after
- 20 seconds on the captured point.

[*] [b]Objective Red:[/b]
- Stop BLU from delivering the Transmitter.
- Standing near the CP blocks the Capture.
- Transmitter returns after 20 seconds after a drop.
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