Expedition v1.02


Box art for Expedition v1.02 For: Star Wars Jedi Knight 2: Jedi Outcast
Size: 62.71 MB
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Description
Where on earth do I start? This map is simply huge, no... [i]sprawling[/i] is a better word for it. Having recently reviewed Acrobat's [file=101571]Y-Mountain[/file] and also having seen some of his other maps, I know that he is a fan of puzzle type maps and settings. And this map is no exception! This is a slightly updated version of Acrobat's Expedition map, and new features this time around include a new area called 'Maze Mountain' a few secret areas, and many other small updates throughout the rest of the map.

Lets start off with the most notable addition though, that huge mountain at the end of that long walkway in the main outside area. Instead of just a cliff with a hole in it, we now have a magnificent site; the big Marka Ragnos throne statue (from JKA) framed by two huge waterfalls on either side, and a few trees dotted around. This whole area looks fantastic, and much better than the previous version. The cave entrance is still there at the end of the walkway of course, and leads into a mass of dark winding caves. Good-looking caves are not easy to make in Radiant, so I'm always pleased to see some good quality cave areas in new maps!

One of the other main features of this map is the huge vertical chasm, which you have to try and get to the top of. Believe me, it is HUGE, it seems to go on up forever! To be honest, you will need quite a bit of patience to reach the top, as it is pretty difficult. Mind you, it wouldn't be a puzzle if it was easy would it? ;) Also of note is the terrain blending, which I believe uses dot2product, a very advanced, difficult, but very good looking way of texturing the terrain in a natural manner. Good work here Acrobat, I didn't even know it was possible to do dot2product in JK2!

The map is mainly based around an Academy theme, and it has plenty of areas which would be great for use by clans, such as a jump training area, a main hall and duelling areas. The additional, more unusual areas would also be fun for clan groups to tackle as well I think.

There are several areas where I think the map could be improved though. Personally I agree with what Dretzel said last time around about the brick/stone texture, which doesnlt look realistic enough. It could do with the shadows being adjusted so they aren't so dark, and more texture on the brick itself. Though the terrain is excellent, the cliffs need some more work I think, since they look a little blocky and flat. Maybe add some more lumps and bumps etc. to give them a bit more diversity.

Overall though, this is a superb map, all the more impressive since these great visuals are for JK2! If you are a fan of Acrobat's maps or just like the look of this, then be sure to give it a download!

[b]Bot Support:[/b] Yes
[b]New Textures:[/b] Yes
[b]New Sounds:[/b] Yes
[b]New Music:[/b] Yes
[b]Game Types:[/b] FFA, CTF, Duel

~Nozyspy~
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