Grand Jedi Skills: *Flaw Stories


Box art for Grand Jedi Skills: *Flaw Stories For: Star Wars Jedi Knight 2: Jedi Outcast
Size: 27.2 MB
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Description
Well, here is one impressive map. Impressive not only because it practically pushes the Q3 engine to it's limit, but also because there is so much to do in it.

First off, let me say that this map is huge, and I mean it. I guess whether it's a good or bad thing depends on the user, it kind of bugged me that it took so long to get places and I ended up noclipping a couple of times.

You start off in a big lobby, with a large asterisk spinning around in front of you, and two towers on both sides. Now you have a couple places you can go. The large door behind you, two side exits, and the towers, along with a secret passage.

Because the map consists partly of FINDING the actually challenges I will not give away the positions (that, and I didn't find all of them :p). But I shall give away what they are.

First let me say, that each and every challenge in this map is very, very hard. The only ones I actually managed to complete were diving and the Mario challenge.
The rest of the challenges include a beam hopping challenge, with the beams getting increasingly thinner, and further apart. There is an invisible floor challenge, which mainly consists of trial and error gameplay.

Another little bonus is a jail, which your enemies may fall into, and be at your mercy. Anyone who ever played CSS surf maps knows what I'm talking about.

Now, the overall presentation of the map could certainly be better. Sometimes I felt like the texturing was completely random, with checkerboard floors and walls, or ugly blends of greens and browns. Which isn't to say that all of the map looks bad, no, some parts look very nice, like the spiral walkway challenge room, the industrial section, or the chess board.

The music in the map was kind of disappointing. At first it started out with an idle drums, accompanied by a violin, which I liked very much, only to later be replaced by... That's right, techno. At that point I turned music off, and went back to listening to my Queens of the Stone Age album, so I'm not sure if any other surprises await you.

Overall not a bad map, unfortunately because of the high skill level it did get boring quite fast. But if your up to a challenge, invite your buddies over and seek fun in this map.

Bot Support: No,
New Textures: Yes
Supported Game modes: FFA, CTF, TFFA

~Metall Pingwin
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