Hoth: Frozen Valley


Box art for Hoth: Frozen Valley For: Star Wars: Battlefront II
Size: 44.3 MB
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Description
Hoth: Frozen Valley is just what it may seem; a frozen valley. And not much else.

The first thing I saw when I spawned was a horrid looking texture. It was purple and blue in a squiggly pattern. I don't know if this is intentional, or if this is an error loading the texture, but the author did mention "odd coloration of snow." The next thing I noticed was how flat the map was. There's walls on the sides of the map, but everything else is just flat, dull, and boring. And might I mention, quite a bit too big? The author did mention that he was aware of the map being too large, and that he had no intention of fixing it. My question is, why? The map just doesn't work being so large.

Which brings me to gameplay. It's the same old, repetitive gameplay you'll see in most beginner maps. ALL of the battle will take place between the two middle CPs, with the outside four being ignored completely. It takes a while to walk from one CP to another, and the scenary is bland, so you'll likely end up bored and just give up. Also, since the combat all takes place between two CPs, there's likely not going to be any reinforcement drain, meaning the battle could take a long time.

So, while this is a minor improvement over the previous version, the author still has a lot to work on in terms of both gameplay and environment. Give this a download if it entices you, and make sure you read the readme for installation instructions if you need 'em.

-Xavious
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