hoth mountains


Box art for hoth mountains For: Star Wars: Battlefront II
Size: 18.79 MB
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Description
Well, this is supposedly the "finished" version of bobfinkl's "hoth mountains" (formerly "...hills"). I haven't played through his earlier version, so I won't attempt a comparison.

This is a decent map - or at least it [i]could[/i] be, if the author had taken a little time to get some things right. The author didn't set up extra command posts correctly, and as a result it's a real pain to play conquest on. I know the author lists this as a bug, but that's not really an excuse to not correct something that major. The end result is that to capture the command posts, you have to go to a different spot than the one indicated by the actual post object ingame, and there's nothing really there to let you know what you should be looking for.

There are also a couple of appearance issues - another one of the author's "bugs" is a large black texture that appears in the sky. If I had to bet, I'd guess that the author just copied the Hoth sky file and didn't copy over the files relating to the Planet Defender ion cannon (which is represented as a feature in the Hoth sky). The terrain could also use some smoothing, and there is an area where a bunker is meeting terrain and it meets it incorrectly. Finally, I found myself wondering where "Obi-Wan Kenobi along with the 102nd Legion" (as mentioned in the readme) was. I don't ever recall seeing a legion different than the 501st (not that I have any gameplay issue with this, it's just that the readme says something should be there that isn't).

The map itself is good, in terms of design, and some of the appearance stuff can be overlooked, but really, the fact that conquest isn't properly set up really drags down the map. Hopefully this'll be fixed in any future incarnations of this map.

-Mav
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