Jeopardy for the Horde


Box art for Jeopardy for the Horde For: Warcraft 3
Size: 26.52 MB
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Description
“It is years after the Lich King was defeated and the humans have ruled Lordaeron ever since. With the last of the orcs in danger, a new warchief was elected called Duotar. One night, he would dream of an idea that would solve the Horde's problems: Escape Lordaeron and travel to a forgotten land called Kalimdor. No one seemed to question the idea but getting rid of the humans from their lives was a good idea. With the Horde almost ready for departure, a few unanswered questions remain. Was Duotar's dream a miracle or just madness? If they arrive at Kalimdor, what is going to happen next? What dangers will be there? What if the humans find out what they are up to and in the end, will the orcs find freedom? No one is certain about these answers. All Duotar can do is rally the Horde to do their job and hope that everything turns out all right in the end...”

Jeopardy for the Horde is the second of the series of campaigns I am making:
1- The Adventures of Rowan the Wise
2- Jeopardy for the Horde
3- Resurrection of the Scourge
4- Furion’s Quest

My aim was to make a normal Warcraft 3 campaign. After playing, you will soon realize that Jeopardy for the Horde is similar to the original Warcraft 3 campaigns, only a different storyline and a couple of different features.
One thing I have noticed with other people's campaigns is that their cinematics are boring! While no sound records have been added into this campaign, you have the option of skipping the cinematic by pressing the escape key (obviously).
One feature that makes Jeopardy for the Horde different is that you cannot set the maps difficulty level. With all my campaigns, they start off relatively straight forward and gradually get harder. While playing the campaign, there are several heroes that you can encounter. Some are essential while others you will have to find. There are eight orc heroes in Jeopardy for the Horde.
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