Jheys Mansion


Box art for Jheys Mansion For: Star Wars Jedi Knight: Jedi Academy
Size: 8.6 MB
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Description
It's official: I have run out of witty one-liners to use as introductions. May I instead offer you a bagel? :p

Regardless, today we have the second map Jhey has released, being:
[quote]Basically, an uncompleted map of a mansion situated on an island. The map has a small maze under the main building, and features a small dock also.[/quote]

Now, before moving on, it has to be said - I like the idea of this map. Islands are always nice, and the screenshots do make this map look pretty neat. First off, the good.

[b]The good[/b]
This map has a very stable FPS, some very nice shapes (the glass domes for instance) and some very nice use of textures. The atmosphere here is very nice, though I would welcome a change of background music ;)
I also quite liked what you did with both the dock and the beach in general.

[b]The bad[/b]
Unfortunately, in the author's own words...
[quote]there are quite a few mistakes, mainly because I have given up on this map, and consider it quite an achievement and wanted to share with the community.
[/quote]

There are several things I'd love to see changed in a second version:

-Water (outside). The water used in the ocean overlaps, flows randomly into a variety of equally illogical directions, and has several glitchy patches that just look awkward. I'd suggest using a different sort of water altogether there :P
-The water inside annoys me too, not so much because there's something wrong with it, but because it does not move. At all. It does not bob up and down, and it does not move from side to side, leaving me to wonder whether or not I'm standing on a surface of vanilla disguised as water.
-There are several VERY large gaps in the map. Mostly underwater, but not exclusively.
-There are several textures that just don't match each other correctly. Just look at the inside of one of the windows and you'll see what I mean. This isn't very major though.
-A new skybox might be worth a shot. Right now, you have all sides of the map covered in an ocean that mysteriously morphs into a jungle skybox.

[b]In all[/b]
Both the idea and the execution aren't bad at all here. My main gripe is the fact that this map could be so much better. Don't get me wrong, it's a valid attempt, and not at all bad for a second submitted map, but there are lots of things that could be done to make it atleast a dozen times more awesome. ;)
Would like to see a second version.

[b]New Textures:[/b] No
[b]New Sounds:[/b] No
[b]New Music:[/b] Yes
[b]Bot Routes:[/b] No

-Caelum
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