NOTD Aftermath-CN [Chinese Language]


Box art for NOTD Aftermath-CN  [Chinese Language] For: Warcraft 3
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Description
[i]The developer has released [u]version 1.3b[/u] in the Chinese language; This version is identical to the english 1.3b version.[/i]


We are proud to once again present the most recent version of the popular Night of the Dead: Aftermath, for your enjoyment! Alot of glitches have been fixed, and the gameplay has been improved. NOTD: Aftermath is a survival game; It has a steep learning curve and a save system to store Marine Experience. Objectives are relayed throughout the game and the Marines must do their best to complete them while surviving the constant onslaught of horrors.

A little background
In September 2037, a mysterious viral outbreak in Boston 4 days ago led the city to shut down and the entire state of Massachusetts to be placed under quarantine. Many early Marine Corps elements sent to facilitate the evacuation of the city have been wiped out, detailed by the events of Night of the Dead 2. In the past 36 hours, the US Military finally gained an upperhand and the outbreak was steadily brought under control. With state borders secured, Marine Expeditionary Units have begun patrolling the outlying towns for signs of contamination. Echo Company was one of these fateful units which found itself in the middle of the heaviest concentrations of unknown entities.


Some of the general themes of change:
Increased military accuracy and storyline improvement.
Quality and efficiency improvement.

Some of the bug fixes include:
Fixed a problem where player mini Engineers where controlled by AI.
Removed secondary explosion delay on cluster rockets.
Added proper BTN borders to Energy Cell icon.
Fixed some Claymore pathing issues.
Adjusted CE and Claymore blast radius indicator.

Some of the new features and improvements made are:
Slasher movement speed increased.
Shredder anti-air Zulu introduced.
Improved some Boss AI issues.
Attacking Slashers and Devourers now produce a distinct sound.



Refer to the readme for the complete changelog.
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