Pyramids of the Sith 2


Box art for Pyramids of the Sith 2 For: Star Wars Jedi Knight 2: Jedi Outcast
Size: 2.81 MB
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Description
I really don't know where to start on this one. I couldn't find a lot of positives. It's certainly a first map, and it does need work.

The story behind it isn't the most original thing I've seen...Kyle has been captured by shadowtroopers and is about to be executed when the rebels show up. I was hoping for something like a sarlacc pit, but when the level started, I was just thrown into total mayhem - no cutscene or anything. Since it's a first map, I can excuse that without prejudice, but what really bothers me is a few key areas of the map. I was unable to properly complete the map once due to a glitch I found. On my third time through, I randomly won the level without even completing it. Definitely something wrong there...

On the upside, there are plenty of "dirty tricks" all through this level. I found a decent number of them. Curse those elevator-type-things for going up instead of down...There are also a few objects of interest that will make your mission easier if you find them.

Basically the idea is to defeat all (well, most) of the enemies, and along the way you have to earn your force powers back and find your lightsaber. However, there are so many force powers strewn about that the game appears to be truncating the entities...not a good thing. You'll be walking and randomly hear force power collection sounds. Also, there's a lot of misaligned brushwork and textures. *shudder* wasn't too pleasant in some areas.

In all honesty, I would put this in the beta boat as well. It needs some flaws ironed out, at least one cutscene added and a few other things. This map would be much better with some fixing up. :)

New textures: Yes
New sounds: No
New music: No
New models: Yes

~Dretzel
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