Second battle for the Starforge


Box art for Second battle for the Starforge For: Empire at War
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Description
I finally got it to work. I've had problems with the previous two releases, but now I see what everyone is talking about. The addition of the leviathan and sith fighters is a good choice. The map is a little disorienting at first, but you get used to it pretty quick. I like the "real space" feeling.
[quote]This is the second battle of the Starforge. I tried to make some sort of feeling that you're in space (duhhhh) and mess a little with angles and hightes.
A real warning: some people might start to feel sick or have a headache becouse there is no real "gound level", we are in space after all.

I also made the lightning a little different so now it's a little more like in a normal map. Again the ships you see are from my mod and are not included.
included non the less are the sith figher and leviathan interdictor, so it'll be more than "just" the Starforge now.

I can write down a complete list of how the map works, but just look at the screenies and this small layout and you'll start to get the picture:

there is 1 mining astroide in your base, 2 more to your right and in the upper left corner of the map, an addisional 2. all of these have 2 defence sattelites to defend them. In the old center, and in this case, just behinde the Starforge, you can find 3 mining astroides, protected by 6 satelites and one merciant dock. Some are buildable and some not.

Again, the Starforge is an obstecle and will attack anything that gets near it, no addisional hardpoints this time: maybe if I want, I'll make and upload a fully armed and opperational Starforge.

you can use this map in your mod if you want, as long as I get credit for it :-)
have fun![/quote]

the_stag
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