SGC: Project X


Box art for SGC: Project X For: Star Wars Jedi Knight 2: Jedi Outcast
Size: 12.57 MB
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Description
Well, someone likes Stargate Command. I think that that\'s a TV show, but since I don\'t watch TV, I wouldn\'t know. Anyways, the author has created a small SP map.

When you think SP maps, you generally think it\'s going to be big, right? Well, this map isn\'t big. What this sounds like is the start of an SP mod. Here\'s a suggestion, if you\'re going to make an SP mod, then release it all at once. And if you don\'t know how to do things, ask on the forums, they can be reached [url=http://forums.filefront.com/forumdisplay.php?f=528]here.[/url]

Okay, so the basic architecture of the map was squarish. It was also kind of cramped in places. But then again, it\'s a research facility, it can be cramped. But it shouldn\'t be so cramped that you can barely get up stairs! So architecture is a thing to work on, as well as space usage. The map was small, and it should be bigger, unless you\'re designing one of those incredibly small levels like the ones on Elite Force. Also, this map might be able to be improved by using script. Don\'t get me wrong, I like Elite Force, it\'s just the \'\'levels\'\' were sometimes small. There were also a few missing textures, in only a few places.

This isn\'t an SP mod, yet, so I won;t criticize it just yet. But the author should visit the forums, and ask people for help on it. Help is always a good thing.

Bot Support: Nope, it\'s an SP map, do you WANT bot support?
New Models: No
New Textures: Yes
New Music: Yes

~Zach

I didn\'t provide that many screenshots because it\'s a small map, and...there really isn\'t that much to screenshot.
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