The 5 Gates


Box art for The 5 Gates For: Star Wars Jedi Knight: Jedi Academy
Size: 19.72 MB
Rate this map:
Downloaded 310 times
The 5 Gates, download The 5 Gates free, free The 5 Gates map download, free download of The 5 Gates map for Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy free map The 5 Gates download, download for free The 5 Gates Star Wars Jedi Knight: Jedi Academy, free download full map The 5 Gates, direct download link The 5 Gates, download The 5 Gates level
full download The 5 Gates Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy The 5 Gates, free Star Wars Jedi Knight: Jedi Academy maps The 5 Gates, The 5 Gates direct download free, The 5 Gates download for free, The 5 Gates Star Wars Jedi Knight: Jedi Academy download link, free download Star Wars Jedi Knight: Jedi Academy The 5 Gates, The 5 Gates map, Star Wars Jedi Knight: Jedi Academy levels
Description
When I saw this map\'s title, I was about to gore something on a pike. \"The Five Gates,\" I said to myself \"clearly this must be a map involving death, demon gates, and ULTIMATE DOOM!\" Well, technically I was sort of right...but I wasn\'t counting on it being a racing map O_o.

Yes, this racing map is a bit unique in the fact that it actually contains racing swoops modified with lack of weapons, rationed boost, and a couple other alterations. This being said, I suggest you all pack your lightsaber/e-11 =_= or in my case, scythe =_,=. Along with these racing swoops are shadowtrooper reskins that match the color scheme of the swoops. Most thoughtful indeed.

Enough about those. MAP REVIEW. This race track takes you through 5 areas, including the main one.

- Starting Area: Spacely and an interesting glass road. A very excellent starting light signal was put there for starting the race. Swoop spawns are present in the garage.

- Yavin Forestly area: this area was probably the most visually unappealing. Typical yavin forestry, nothing more. There were, however, a series of guiding lights so as to guide the racers towards their track. The big thing here? There was a point where the forest got darkened and it was hard to find where the actual path was. A naturally clever trap =_,=.

- Tatooine sandly area: After exiting through a strange, loud gate of sorts, the racers end up in the desert. This track was easy to see where the track was, BUT there was a shortcut of sorts. I will not speak of its location, but I know that there is a spot where one could jump the track and get straight to the gate. Perhaps that exploit might require fixing XD

- Angry Mustafar World: Lava, lava, everywhere. The turns become more hazardous, and at the end you had best hope no one collides into you during the big jump.

- Industrial Space Stationish area: Another gate trip throws you into a bit of a strange space track area with a lot of electricity flying about. Sounds like Arieknas\' paradise..oh well. Evade the electrical poles. They do not
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments