Torus: Zing Assault


Box art for Torus: Zing Assault For: Star Wars: Battlefront II
Size: 170.71 MB
Rate this map:
Downloaded 337 times
Torus: Zing Assault, download Torus: Zing Assault free, free Torus: Zing Assault map download, free download of Torus: Zing Assault map for Star Wars: Battlefront II, Star Wars: Battlefront II free map Torus: Zing Assault download, download for free Torus: Zing Assault Star Wars: Battlefront II, free download full map Torus: Zing Assault, direct download link Torus: Zing Assault, download Torus: Zing Assault level
full download Torus: Zing Assault Star Wars: Battlefront II, Star Wars: Battlefront II Torus: Zing Assault, free Star Wars: Battlefront II maps Torus: Zing Assault, Torus: Zing Assault direct download free, Torus: Zing Assault download for free, Torus: Zing Assault Star Wars: Battlefront II download link, free download Star Wars: Battlefront II Torus: Zing Assault, Torus: Zing Assault map, Star Wars: Battlefront II levels
Description
This update to the original Torus Zing Assault includes new skins, fixed glitches and bugs, and tweaks that improve gameplay.

[quote]
So, this new upload system is pretty neat. It saves us at least an hour or so on our end, which is good for reviewing because it means the review is fresh on our minds when it\'s finally done uploading.

In the case of this map, though, maybe not being fresh on my mind would have been better.

This was a very sloppy map. The author certainly tried, you can see that he mixed up the skins a bit and didn\'t just make a flat map, which is nice. Unfortunately there\'s a long list of glaring errors:
1)No loadscreen (This takes 10 minutes, people, and it adds a lot. Try it.)
2) Missing foliage textures. All you need is a couple playthroughs to notice something like this.
3) Incorrect hero voiceovers.
4) Glitchy weapons (one weapon can cause a CTD, and it\'s an easily-fixable error).
5) Poor, poor balance (it\'s a horribly one-sided fight, since one side has a hero unit as a basic unit - the same side also has more units on the battlefield).
6) Captureable CP that doesn\'t count towards the conquest objective (meaning you don\'t capture all the CPs to win - this shouldn\'t be hard to fix).
7) Wrong animationset on \"Emperor\" hero (if you do a jump or a dash attack the unit will become unuseable unless you roll out).
8) Loaded entire Alliance and Imperial sides to make sides of 2 and 3 units apiece
9) Sides only have 2 or 3 units apiece

This map seriously needs some work. This honestly shouldn\'t be more than a beta version of this map, and in the future I would recommend getting a few testers to make sure something like this doesn\'t slip out.

The one positive thing I will note about this map is that because there were about 10 Leias on the field at once the player gets to hear most of the Leia hero voiceovers, and I got to hear one I hadn\'t before: \"The Princess has entered the battlefield. I know most of you haven\'t seen a woman in three years, but let\'s try and act professional about this.\"

-Mav
[/quote]
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments