Volumetric Explosion & Damage Effects


Box art for Volumetric Explosion & Damage Effects For: Sins of a Solar Empire
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Description
[b]ManSh00ter[/b] brings us his Volumetric Explosion & Damage Effects Mod.

This mod adds voluminous explosions (true 3D) and damage (critical hits and persistent damage) effects to the game, utilizing a fragmentation system designed to enhance the dynamic quality of Sins battles.

I have been following this on the stardock forums since it was announced and I have to say this mod is a vast improvement over the vanilla/stock explosion effects. Much like the Points Defense System mod for Homeworld 2 this enhances the weapons, explosion and damage in game giving it a more visual and better graphic appearance. In vanilla versions of Sins it can be at the best of times difficult to actually spot weapons fire, damage effects and explosions from a strategic position as the effects can be small (thus you need to zoom in to the ship to see the effects properly). With this mod you can spot these effects easily so you know that you are in a large space battle. The effects also have a tactical and strategic value too, you can spot where the main fight is taking place in a battlefield and clearly see what ships are being hit badly during combat, giving you the chance to switch tactics.
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[b][u]This mod comes in three parts[/u][/b]

[*] The Stand-Alone Version, which is requires a patched 1.1 version of Sins
[*] The Merge-Ready Version, which is to be used as an addition to another mod you wish to merge it with.
[*] The Already-Merged Version, which is pre-merged with Annatar11's updated Bailknights Effects mod
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This is a fantastic mod that is impressive in concept, implementation and delivery. The anticipation for future releases should be high as if this mod continues to improve then it will be one of the best for Sins. Download and definitely add this to your game!

[b]Ingame Footage[/b]
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