Wayland Supplier Camp


Box art for Wayland Supplier Camp For: Star Wars: Battlefront II
Size: 252.12 MB
Rate this map:
Downloaded 577 times
Wayland Supplier Camp, download Wayland Supplier Camp free, free Wayland Supplier Camp map download, free download of Wayland Supplier Camp map for Star Wars: Battlefront II, Star Wars: Battlefront II free map Wayland Supplier Camp download, download for free Wayland Supplier Camp Star Wars: Battlefront II, free download full map Wayland Supplier Camp, direct download link Wayland Supplier Camp, download Wayland Supplier Camp level
full download Wayland Supplier Camp Star Wars: Battlefront II, Star Wars: Battlefront II Wayland Supplier Camp, free Star Wars: Battlefront II maps Wayland Supplier Camp, Wayland Supplier Camp direct download free, Wayland Supplier Camp download for free, Wayland Supplier Camp Star Wars: Battlefront II download link, free download Star Wars: Battlefront II Wayland Supplier Camp, Wayland Supplier Camp map, Star Wars: Battlefront II levels
Description
"Wayland Supplier Camp," by gogo12, is a small, forest-y, simple map.

It's his first map, and it bears some of the hallmarks of that. The biggest "first-mapper" issue this one has is the extra-unnecessary filesize. It looks like some stock sides ended up in there in their entirety, and it really makes the map download far too large.

It looks like the author made a sincere effort to make things feel at least a little different (hey, at least the ground texture's different, right?) from the Yavin IV feel a lot of newbie maps have. This one is different (think Endor), although it does still have the ubiquitous and much-maligned Yavin sky.

As mentioned above, there is a very "Endor" feel to the map, including lots of trees and foliage. Normally, this looks pretty good, but it seems like the author used a lot of foliage that has strange collision (or collision at all - I wouldn't recommend using foliage that has geometry collision). It makes for a confusing battle experience, because places it looks like you should be able to walk through are impassible, and ordnance collides with a lot of space that it shouldn't collide with.

It's a fairly simple map layout; there are only four CPs in a diamond shape. Gameplay would be pretty decent were it not for the abovementioned collision issues.

In summary, it's not bad for a first map, but objectively, it's not a great map. Give it a download if you like.

-Mav
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments