Before Crisis: Final Fantasy VII Weapons Pack


Box art for Before Crisis: Final Fantasy VII Weapons Pack For: Star Wars Jedi Knight: Jedi Academy
Size: 1.34 MB
Rate this model:
Downloaded 452 times
Before Crisis: Final Fantasy VII Weapons Pack, download Before Crisis: Final Fantasy VII Weapons Pack free, free Before Crisis: Final Fantasy VII Weapons Pack model download, free download of Before Crisis: Final Fantasy VII Weapons Pack model for Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy free model Before Crisis: Final Fantasy VII Weapons Pack download, download for free Before Crisis: Final Fantasy VII Weapons Pack Star Wars Jedi Knight: Jedi Academy, free download full model Before Crisis: Final Fantasy VII Weapons Pack, direct download link Before Crisis: Final Fantasy VII Weapons Pack, download Before Crisis: Final Fantasy VII Weapons Pack character
full download Before Crisis: Final Fantasy VII Weapons Pack Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy Before Crisis: Final Fantasy VII Weapons Pack, free Star Wars Jedi Knight: Jedi Academy models Before Crisis: Final Fantasy VII Weapons Pack, Before Crisis: Final Fantasy VII Weapons Pack direct download free, Before Crisis: Final Fantasy VII Weapons Pack download for free, Before Crisis: Final Fantasy VII Weapons Pack Star Wars Jedi Knight: Jedi Academy download link, free download Star Wars Jedi Knight: Jedi Academy Before Crisis: Final Fantasy VII Weapons Pack, Before Crisis: Final Fantasy VII Weapons Pack model, Star Wars Jedi Knight: Jedi Academy characters
Description
And next up is a weapons pack based on the cellphone game [i]Before Crisis: Final Fantasy VII[/i]. Considering the translation from cellphone graphics to 3D models, they don\'t look all that bad.

Included in this pack are three of the BC:FF7 weapons - Rod, Katana, and Rekka (shuriken). Each weapon also has some fundamental effects on the player\'s abilities.

The rod, as well as being held back-handed, has a very short range. To counter-balance this, it uses the staff saber style, and deals additional damage with knockback. I found this weapon a challenge to use with standard tactics, but once I adjusted, it was immensely well-balanced.

The Murasame katana has a fast swing speed and long range. It can be used in all five saber styles (single, medium, strong, Desann, and Tavion). It also comes with an altered taunt. This one just felt somewhat overpowered, even though the normally overpowered Desann stance is weakened because the blade doesn\'t move as slowly as a standard blade would.

Third up is the agility weapon, Rekka. When equipped, it increases the player\'s speed and changes the special attack. Since it\'s intended as a dual weapon, you won\'t get the full bonuses unless you equip two. I didn\'t enjoy using these very much at all, to be honest.

From a technical aspect, the models look as good as they possibly can, considering what they\'re based on. It seems some artistic liberties have been taken to improve them aesthetically. No shader has been supplied, but a very valid reason has been provided for that in the readme, so it\'s excusable.

In the way of improvements, my suggestions go as far as improving the overall detail. The models don\'t seem particularly high-poly, and for simple weapons such as these, I think they could be a bit closer to the limit. Other than that, the only thing missing is a shader, but that\'s not possible at this point in time, so I\'ll overlook it.

Personally, I have more than enough swords, but if you want some extra FF7 gear, click away on that download button. If not, well, that\'s your prerogative.

~ Kouen
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments