Spawn JA

Box art for Spawn JA For: Star Wars Jedi Knight: Jedi Academy
Size: 1.89 MB
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I\'m usually the kind of person who\'s picky about a model being 100% accurate. I\'m not going to be right now because I wouldn\'t know anyway. I\'m not a big comics fan, so my knowledge of spawn is limited. What I do know, though, is that it\'s a good model and ought to finally be posted after what sounds like a long string of mishaps. I\'m just going to comment on what I know and let you guys decide the less technical aspects of it.

Parts of this model I love and parts I look at and go \"ugh...\". Remember, though, that I\'m picky. First of all, poor Spawn has no knees. I can\'t figure out why his legs deform so well when he has no knees. In fact the weighting all seems really good. Stingray\'s sense of body proportions could use a little work in some areas (though in other areas it\'s great - he\'s got a really nice butt!), but the weighting overall seems very well done. I admit it is kind of hard to tell since he\'s almost completely black, but everything seems to bend the way it should and not bend in places it shouldn\'t, with the exception of a little puckering in his hamstring area.

The first thing I noticed about the texturing is \"ugh, it looks like plastic.\" Then I reminded myself that it\'s a comic book character so I\'m sure it\'s supposed to look that way. The cape is pretty good, in that it has few clipping issues (if any), but if it were me I wouldn\'t have used the weighting technique she used - that is static weighting. For some capes it works okay, but for this cape the effect of the stiff cape is amplified because it\'s already sitting so far out from the body. However regardless of how you weight a cape someone will complain that it looks silly, so you do what you can. Capes come down to personal preference - there\'s no wrong way to weight a cape.

Overall a very well-made model with few issues (that I\'m aware of, anyhow). Always nice to see some other lady modders in the crowd - there are so few of us these days ;).

By the way, Stingray, for screenshots without having to rely on a second person, do the following:
Load the map with cheats on. use \"cg_thirdpersonangle 180\" and \"cg_thirdpersonvertoffset -15\" in the console. \"cg_draw2d 0\" if you want the hud off. Take a screenshot. Voila! Painless ;).

Bot Support: Yes
Team Support: Yes
New Sounds: Yes
NPC Support: No

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