Sword of Prometheus


Box art for Sword of Prometheus For: Star Wars Jedi Knight: Jedi Academy
Size: 1.84 MB
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Description
This is one cool-looking sword, I must say. Whilst if it was a real sword, practically it may have been a bit obtrusive to handle, unless you were super-strong, as it is, in a game you don't have to worry about things like that. It looks great! The shader work on the blade and handle are very effective, and I especially took a liking to the handle. It looks so smooth and shiny! It's a fairly small mod mind, so there isn't much to go wrong, but I will pick out a few small things which could have been improved upon. ;)

Whilst new sounds were included in the pk3, and they do sound good as weapon sounds (You may remember them from the ac weapons mod) they don't really work for this sword. In the original mod, they were for a long thin kata-type sword. This sword is big and hefty - the sounds don't quite fit, they need to be lower-pitched at least. :(

The other teensy thing was, I suppose, more realism, but gives the player a handicap when playing against players who have a saber. It won't let you throw the sword. I can appreciate to spin a sword this big must require more effort yes...but at least it could have been throw-able, but didn't come back to the hand, like it always ends up on the floor. Still, I'm not sure if that's actually possible, but it would have been nice. The gold edges are also perhaps a little too shiny, but when you're in game you honestly won't notice or care. ;)

~Szico VII~
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