Atlas (Spawn Menu) Mod


Box art for Atlas (Spawn Menu) Mod For: Stalker
Size: 7.23 MB
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Description
What's New?:

-Split the menu into three parts. Press F1 to open the entity spawning menu, F2 for items, and F3 for ammo.
-Quantity consoles, just enter the value of items or ammo you want to spawn, no more fixed values for ammo.
-2 new seperate spawnable monsters, (rat and ghost).
-A total of 12 new skins, (3 zombie, 1 chimera, 1 burer, 1 boar, 1 dog, 1 pseudo-giant, 3 rat, 1 ghost). Keep in mind that I only use skins found in SHoC, which means NO custom content.
-Tweaked speeds of some cut-out monsters to remove 'skating' effect.
-Fixed monster game relations and changed SHoC's NPC detection for Clear Sky's. You can remove "game_relations.ltx" and "m_stalker.ltx" if you don't want want them.
-Minor cut-out monster rebalancing.
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