Canon Mod


Box art for Canon Mod For: Empire at War
Size: 104.43 MB
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Description
My initial impression is that everything is too overpowered and too fast. Just for reference, when I'm reviewing a mod, I will always play Coruscant Siege for space, Alderaan at War for land, and Rim World Conflict for galactic conquest mode. Sometimes I will play additional custom maps that are included, but holding to that formula helps me compare mods on equal ground.

So, when my X-wings (with x-foils closed) fly across the entire map of Coruscant Siege in 30 seconds, it gets me thinking. Everything else is fast too. When my X-wings met the TIE Interceptors, the fight was over before I finished blinking, and I mean that literally. After I had subjugated the Imperials, built up the asteroid mines in the center, and fortified that area with laser turrets and a missile defense, I thought I was in the clear. Then a single Victory cruiser comes in, destroys my frigate, 2 of my asteroid mines, all of my defenses, and is moving fast toward my starbase. This took about 30 seconds. My solution, turn down the game speed. It helped, if only in my mind.

But not everything I have to say is negative, I like the size changes, the hardpoint changes, and the graphical changes. I like the hard work that went into this to make it canonical, and I think that if this was the first time I'd played this game, I would like it more than I did. I'm sure the community won't be so harsh, take everything I say with a grain of salt.
[quote]This is the second version of Canon Mod. This version contains various graphical changes, new hardpoints, different background battles, new splash screen, and more. For a larger list of changes as well as installation instructions see the readme included in the download. I would also like to give some credit to the_Farseer for his help with not only the new graphics changes, but also with numerous modding questions which he has helped me with from the beginning. Thanks man![/quote]

the_stag
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