D3E3 Alpha Feel


Box art for D3E3 Alpha Feel For: Doom 3
Size: 3.57 MB
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Description
Dafama2K7 is back once again, and true to form, he has not come empty handed! For those of you that enjoyed the look of the classic E3 Alpha demo, then rejoice...we have, for your Doom3 gaming enjoyment, a mod that will achieve this! Designed to be an 'update', v1.2 will require the original [file="83445"]D3E3 Alpha Feel | Part 1 (v1.0 - Base | RoE)[/file] and [file="83446"]D3E3 Alpha Feel | Part 2 (v1.0 - Base | RoE)[/file] as well as the previous updates released by Dafama2K7 to work:
[file="84824"]D3E3 Alpha Feel (v1.1 - Base | RoE)[/file]
[file="86007"]D3E3 Alpha Feel (v1.2 - Base | RoE)[/file]

[b]Some of the features of this download include:[/b]
Updated sounds a little.
Updated FX & particles a little.
More aggressive and faster Zakyrus Imps.
Better muzzleflash for all weapons (F.E.A.R. alike effect and color) for both player and monsters).
Fixed small bugs
And more...

The D3E3 Feel Mod is compatible with D3 Base, as well as with RoE, although, for this to work with RoE, you will need to download [file="84447"]D3 to RoE (v1.3)[/file]. Continuing on with the previous release, [b]Zakyrus[/b] has again agreed to use certain aspects from his yet unreleased mod, [i]Zakyrus Imp Stuff Mod[/i], to enhance D3E3 Alpha Feel that much more!
[b]Some of the changes included are:[/b]
Upgraded ambient light and bumpy environment shaders.
Updated plasmagun impact fx.
Fixed state_zombie_idle bug in zcommando tentacle.
Upgraded A.I. for many demons and zombies.
Bettered the body ragdolls.
Fixed too much ressurrect chance for zcommando_tentacle.



Refer to the readme for additional information.
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