Endgame: S.T.A.L.K.E.R. Clear Sky


Box art for Endgame: S.T.A.L.K.E.R. Clear Sky For: Stalker
Size: 304.02 KB
Rate this mod:
Downloaded 340 times
Endgame: S.T.A.L.K.E.R. Clear Sky, download Endgame: S.T.A.L.K.E.R. Clear Sky free, free Endgame: S.T.A.L.K.E.R. Clear Sky mod download, free download of Endgame: S.T.A.L.K.E.R. Clear Sky mod for Stalker, Stalker free mod Endgame: S.T.A.L.K.E.R. Clear Sky download, download for free Endgame: S.T.A.L.K.E.R. Clear Sky Stalker, free download full mod Endgame: S.T.A.L.K.E.R. Clear Sky, direct download link Endgame: S.T.A.L.K.E.R. Clear Sky, download Endgame: S.T.A.L.K.E.R. Clear Sky modification
full download Endgame: S.T.A.L.K.E.R. Clear Sky Stalker, Stalker Endgame: S.T.A.L.K.E.R. Clear Sky, free Stalker mods Endgame: S.T.A.L.K.E.R. Clear Sky, Endgame: S.T.A.L.K.E.R. Clear Sky direct download free, Endgame: S.T.A.L.K.E.R. Clear Sky download for free, Endgame: S.T.A.L.K.E.R. Clear Sky Stalker download link, free download Stalker Endgame: S.T.A.L.K.E.R. Clear Sky, Endgame: S.T.A.L.K.E.R. Clear Sky mod, Stalker modifications
Description
This is a bugfix/ tweak release and should replace version 1.0 without requiring you start a new game. This should be compatible with any other mod that does
not modify the same files. Additional features will be coming in the next release. I wanted to make sure the first one was bug free first.


1.05 Change List

* Fixed bug in m_stalker.ltx where enemies would not fire on you
* Added tweaks for zombie awareness
* Removed weapon restriction in faction bases. (credit to m0r3g0r3 from the Easy Start mod)
* Changed Flashlight to mirror OL 2.2. but gave slightly more range
* Implemented Script Fixes by EyesOfARaven to help mitigate CTD errors (I could not continue past Lemansk and this resolved for me and many others), For more
info go to his thread at:

http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=16809&sec_id=19



---

Endgame is the way I like to play and it gives a more traditional shooter feel while leaving other aspects intact. Some mutants are easier to bring down (more realistic). Aiming is significantly better (not as realistic). Enemies no longer spot you from across the map, and sneaking up on them is easier, They also have the same limits of sight in darkness as you (human AI only). Weapon damages have been increased significantly to the point of overkill. Do not run in like Rambo, you will die very quickly.

Again this is the way I like to play. I made an Endgame mod for other games including Shadow of Chernobyl, but this is the first one I'm sharing with others.
If this does not suit your play style feel free to tweak it to your liking (or use something else.)

I enjoy the S.T.A.L.K.E.R. games immensely, The immersion and gameplay are
what I've been looking for in a shooter for very long time. That said I never liked
the fact that you had to wait 5 minutes for your crosshair to focus while enemies
with perfect aim hit you with a sawed off shotgun from a mile away. I also had serious issues with the fact that I had to empty a whole clip of ammo into one Bloodsucker/ pseudo dog etc just to bring it down.

At the end of the day, mutant yes, but its still flesh and bone, and no amount of radiation grants armor plating to an animal. stick out tongue.
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments