Experimental Wars


Box art for Experimental Wars For: Supreme Commander
Size: 27.25 MB
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Description
Experimental Wars 1.90-2 Corrections


Patch note 1.90-2

Aeons : The game did not crash.
Aeons : The Point Defense is now corrected
Aeons : The Elite Land Factory is now corrected
Seraphime : The Elite Land Factory is now corrected
Seraphime : The Elite Air Factory is now corrected
Seraphime : The Elite Air Fighter is now corrected
Seraphime : Torpedoes launcher did not crash the games
Seraphime : Sonar did not crash the games
Cybran : Air Elite Fighter is now corrected



Experimental Wars Adds : ( for each factions )

- 2 news engineers : Air and Naval Engineer
- 1 new normal factory : Submarine Factory
- 4 news Elite Tech 1 Factories : Air, Land, Navy, Submarine.
- 2 news Tech 1 ships Normal : Arty Ship and Aviso ( light boat ).
- 2 news Tech 1 submarines class : Heavy and Light
- 4 or 5 news tech 1 Elite Lands Units
- 2 or 3 news tech 1 Elite Airs Units
- 2 or 3 news tech 1 Elite navys Units
- 3 News Tech 1 Elite Submarines.
- 2 News Experimental Tech 1 Units
- 2 News Resources Naval Structures : Naval Power Gen and Naval Mass Gen.
- 2 News Air Tower Defenses : Point Defense and AA defense
- Some news others units and structures smile ( over 150 units in the mods )


Differences between the 1.89B release

- Mex Cost Upgrades are now on standard
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