Force Dispel


Box art for Force Dispel For: Knights of the Old Republic
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Description
Today maybe known now on as the HouseOfAmon tripleheader; three new mods for the original [i]Knights of the Old Republic[/i] game, which is good if you’re a big fan of his mods.

This last mod submission for today is an idea that only comes from people who truly think outside the box. The author likes to refer to it as the Force Dispel mod. What this does is deactivate any Force Powers that are set on timers. If you’re not catching on what I’m talking about let me explain with more detail. Ever used the Force Immunity power that makes you immune to Force Power attacks? Notice that the power lasts for I believe it is 120 seconds. Let’s say you finish your opponent off quickly and you want to turn it off early. This power makes it possible.

Force Speed is another one that it can be useful on. It’s good to use in combat because of the extra hits per round you get on each attack and you can run faster too. The thing is if creates a blur affect when running around that some people don’t like. I believe the power lasts either 20 or 30 seconds. I don’t feel like looking it up right now, but you get the idea. If you want to turn that off early because your opponent didn’t have fighting chance and you finished your opponent early; again, this makes it possible.

The mod uses the TSL Patcher for easy installation and necessary file merging in order for this new Force Power to work. Enjoy the new power! :D

[b]Note:[/b] Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem
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