Half-Life 2: Eternal Silence v2.3 Client


Box art for Half-Life 2: Eternal Silence v2.3 Client For: Half-Life 2
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Description
Eternal Silence is a Multiplayer Space Mod for Half-Life 2.

A massive deep space artifact from long-gone Earth was found and spawned a renaissance on the human colonies of the United Terran Forces. A gigantic assault from the UTF on the now independent colonies spawned the Neo Galactic Militia and started deep space war the likes of which the world has never seen. Your role in Eternal Silence will be within vital strategic battles between massive capital warships. You will need your wits, your precision, your strength, your endurance, and above all your courage to take on the fierce challenges which await you.

Will you uphold the Valor, Pride, and Regulations of the United Terran Forces, or stake your own claim in the universe alongside the brothers of the Neo Galactic Militia. The decision is yours, what will be the outcome?

v2.3 CHANGE LOG
[FIX] - Changed default controls
[FIX] - Bindpanel now copies default controls appropriately on first run
[FIX] - Cleaned up infantry HUD rendering code for performance
[FIX] - Fastswitch is now the default weapon selection method
[FIX] - Hacker turret now switches entire player view, no longer small screen
[FIX] - SMG ammo counts now display on hackbox when turret is deployed
[FIX] - Hacker turret now properly attributes kills
[FIX] - Hacker turret no longer damages friendlies with FF off
[FIX] - Extra network optimizations on bullet events
[FIX] - Swarm Missiles now more swarmy
[FIX] - Shrunk down weapon list in space
[FIX] - Player_hurt events are no longer broadcast to the entire server
[FIX] - Weapon list not displayed when it is empty
[FIX] - Fixed overlapping of throttle text with "AUTO" and "FREE"
[FIX] - Fixed reload sound on NGM Tank Buster
[FIX] - Removed distance from player and subsystem waypoints
[ADD] - New icon for Locked Subsystems
[ADD] - Message on capture bar for Locked Subsystems
[ADD] - Tank buster now has ion beam visuals
[ADD] - Removed subsystem list on bottom left.
[ADD] - Minimap with subsystems and local player displayed
[ADD] - Enemies no longer have IFF Boxes in Infantry, only friendlies
[ADD] - Passenger HUD Element now displays name and seat number
[ADD] - Requisition rate now displayed next to requisition number
[ADD] - Ships now gib once destroyed.
[ADD] - External Subsystems now have voice warnings for attack and destroyed
[ADD] - Capship indicators for other capital ships in the map
[ADD] - New icons for external subsystems.
[ADD] - Armor guy will now glow when player is being healed
[ADD] - Medics now have pinkish boxes around them to distinguish them from regular soldiers
[ADD] - New Map: ngm_aethra with revised layout by Moconnor.
[ADD] - ngm_destroyer layout revised.
[BAL] - 4x damage multiplier for tank busters vs. ships
[BAL] - 4x damage multiplier for ion bombs vs. ships
[BAL] - 1.5x damage increase for ion beam vs. ships
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