Max Payne 2: The Fall of Max Payne The Punisher-WarZone: CaseBox 01


Box art for Max Payne 2: The Fall of Max Payne The Punisher-WarZone: CaseBox 01 For: Max Payne 2: The Fall of Max Payne
Size: 2.63 GB
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Description
The Punisher-WarZone: CaseBox 01 Total Conversion ,it's a mix of The Punisher: War Zone-movie,THQ video game, comic-books by Garth Ennis and own ideas.
NEW SOUNDS
Weapons sounds
Character sounds
Generic sounds
Ambilients
Slow Motion sounds
Slow Motion music
Soundtrack

NEW SKINS
Punisher models
Black Widow models
Deadpool models
Nick Fury models
Jigsaw models
Bull's Eye
Yakuzas
Yakuza Bikers
Yakuza bosses
Commandos
Commando bosses
Mercenaries
Gnuichi
S.W.A.T.
NPCs
Richtofen
Max Payne
Soap
and more...

NEW WEAPONS
Throwing knifes
Grenades
Kombat Knife
Beretta 92R (Single and Dual)
Dragon Eagle (Single and Dual)
Raging Bull .500 Custom
P90
Ruger MP9 (Single and Dual)
M-500 Pump-Action Shotgun
USAS-12 Authomatic Shotgun
UMP-45
AK 47 with shotgun attachment
M4 A3 with grenade launcher attachment
AS50
FN-F2000
M-60
Flamethrower

OTHER FEATURES
New ballistics
New Bullet Time
New Menu
New HUD
New animations
New weapon characteristics
New Ragdolls
New Decals
New Particles
Damage textureanimations
New camera position
Reworked some cutscenes
When player damages camera shakes and you see blood on screen
On player shooting camera shakes

NEW BALANCE
Bullet Time only for enemy kills
No painkillers,health regenerate
Player health much lower
In bullet time enemyes freeze
Bullet Time now only 16,5 seconds

NEW LEVELS
4 new story-levels
2 new DMS-levels with some new options
Levels from "Mona The Assasin" mod
Levels from "Max Payne Chronicles" mod
New Bonus-level (The Punisher: Day One)
Level from "Payne vs Anderson" mod
Mod offers an installer
Be sure that your Max Payne 2 has no "data" folder. With data-folder mods just work incorrect or doesn't work at all. Or maybe your version (we can't see all local-versions of game) use anothe arhive names, thats why weapon patch works incorrect.
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