Mount and Blade: Warband War became Worse v.0.3


Box art for Mount and Blade: Warband War became Worse v.0.3 For: Mount and Blade: Warband
Size: 368.91 MB
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Description
War became Worse is a mod for Mount & Blade: Warband (version 1.166). This is set in Calradia about 50 years after the Native war. The realm sudenly change when the Vaegir found giants in the snowy mountain and how to tame it. It give them power above the other. But soon, other faction find another way to survive.
Features:New faction, Kerajaan Pitudharma (Seven Goodness Kingdom)New recruit system,in Villages = Peasant Men,in Castles = Faction's Troops,in Towns = Unique Troops,Swadia = Dark Warrior --> Dark Knight --> Dark Lord,Vaegir = Giant --> Big Giant --> Armored Giant,Pitudharma = Black Dragon --> White Dragon --> Dragon Master,Nord = Nord Rider --> Heavy Nord Rider,Rhodok = Highland Scout --> Highland Sniper --> Highland Elite Sniper,Sarranid = Golden Mamluke --> Sand Wraith,New upgrade trees,New outlaws (Wild Giants, Grass Eater Horde, Mountain Raiders, Wildmen, Forest Bandits, Dessert Bandits),Forest Bandits and Wildmen have boars,Dessert Bandits have skeletonsNew scenes,Towns = Thir, Sargoth, Wercheg, Rivacheg, Curaw and Khudan,Bandit Lairs = Forest Bandit's Lair, Wild Giant's Lair,New in battle balance,Horse Charge do more damage,fall from height do more damage,Arrows do more damage (taking city or castle should be harder),Horse's hit pont and body armor is reduced (cavalry is too over powered i thought),New mount (camel, warg),Each Factions has signature color for their troops,Walkers wear different cloth acording to their factions,Better male and female faces,Better sound and more voice variation,Diplomacy,Overhauled morale and routing system,Lancers, horse bows and spearmen use the right weapon with proximity to enemies,Shield Bash,Dynamic Lords and Ladies tittle,Ability to eat prisoners (talk to the prisoner you want to eat, and go to camp menu to bake the meat, raw prisoner doesn't look good),Taver visitors and musician in tavern,Bank system, your money will grow 5% every week (talk to Guild Master at town),Lot of new items,Merchants only sell items that belong to its faction,and many more you can find in game.
To install the mod:
Extract archive into �Modules� and activate in menu.
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