Quake III - Cell Shading v1.0


Box art for Quake III - Cell Shading v1.0 For: Quake 3: Arena
Size: 1.61 MB
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Description
The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance.

Version 1.0
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New features:
* Alternative cell shading algorithm (white texture). You can try usinVersion 1.0 has just been released, sporting a new alternative cell shading algorithm (white texture) and a lot of bug fixes.
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