Svencoop: Optional Mission Mappack


Box art for Svencoop: Optional Mission Mappack For: Half-Life
Size: 14.64 MB
Rate this mod:
Downloaded 613 times
Svencoop: Optional Mission Mappack, download Svencoop: Optional Mission Mappack free, free Svencoop: Optional Mission Mappack mod download, free download of Svencoop: Optional Mission Mappack mod for Half-Life, Half-Life free mod Svencoop: Optional Mission Mappack download, download for free Svencoop: Optional Mission Mappack Half-Life, free download full mod Svencoop: Optional Mission Mappack, direct download link Svencoop: Optional Mission Mappack, download Svencoop: Optional Mission Mappack modification
full download Svencoop: Optional Mission Mappack Half-Life, Half-Life Svencoop: Optional Mission Mappack, free Half-Life mods Svencoop: Optional Mission Mappack, Svencoop: Optional Mission Mappack direct download free, Svencoop: Optional Mission Mappack download for free, Svencoop: Optional Mission Mappack Half-Life download link, free download Half-Life Svencoop: Optional Mission Mappack, Svencoop: Optional Mission Mappack mod, Half-Life modifications
Description
This is the SC_Optional Mappack for Sven Co-op 3.0.
Includes: sc_another, sc_graysnake, extended, extention, hostage, toonrun, stadium, and many others.

*Extended Resistance*
+16 hours after the infamous Black Mesa incedent.
To start off, there were tons of assassins, male and female, streaming and summersaulting everywhere. Got rid of them, and found a mini-turret that couldnt aim very well. I just crouched and it didn't hit me once! I did see the gunfire, so it wasn't like it had an obstruction in the way. Next room, there was a fight between alien slaves and *more* assassins, then you hear this alien sound and can't figure out where its coming from. Untill, of course, you respawn... Shock Trooper (electric alien thing) up above and behind you. I didn't like the stairs, though. They weren't all even, you had to jump on some, instead of "gliding" up them.

*Extention*
Gave me an "empty ambient" error and quit.

*Hostage*
Came into a big courtyard with plenty of marines for a while of play, and immediately I BLEW UP without cause, and got a fatal error: "level design error". I thought "Too true" ;) Hmmm... Next map.

*Don't remember the name*
I started out behind a gate, and my faithful torch-dude working on it. He got it open, and I went through. They (torch-dude and soldier) didn't follow :( So much for faithful :lol: It says my objective is to get into the complex. Hmmmmm, this is a hard one. Maybe I should go to the BIG RED TARGET?!? Yes, once you get there some explosives appear and barely give you a chance to escape. I went inside and...whoah! *I guess you'll have to download this for yourself to find out what the "whoah!" is...*

-Amp_
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments