Unpredictable Q4


Box art for Unpredictable Q4 For: Quake 4
Size: 107.48 MB
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Description
Without further delay, here is what you've all been waiting for...We now have, for your immediate gaming enjoyment, the much anticipated Unpredictable Q4 (v0.9) for [i]Quake IV[/i]! This Single Player mod offers, among a wide range of other changes, all of the latest features that are taken advantage of by [url="http://quake4.filefront.com/developer/Dafama2K7;23734"]Dafama2K7[/url] and has undergone numerous bug fixes. The true purpose of Unpredictable Q4 (v0.9) is to keep you, the player, on the edge of your seat...not knowing what is around the corner, or lurking in the dark; You are drawn into this game with the AI interaction and the awesome playability...with the best part being that the baddies are completely Unpredictable!
Some changes in this version include:
Public full release, very big changes, NEW features and bug fixes.
Updated to BHMod_NG shaders from NG shaders, because are even better, in fact this updated version are almost comparable to UT3 or ETQW shaders in many aspects.
Bettered flashlights for Blaster, MGun and Shotgun and fixed the offset.
Added dynamic lights and shadows to many FX and materials used by weapons.
Better vehicle weapons, added zoom to many of them.
Better weapons, added zoom to all of them.
Optimized tools scripts, thanks to Mausus Atlas !
Added very good 'idle' sounds to LightningGun and NapalmGun weapons.
Faster walking/dragging anims for some zombies/failed transfer entities, scary !!!
Faster reload and fire anims for RailGun weapon, at last ! :D
Added full dynamic shadows to all the SP and now MP official maps.
The ammo, weapons and many other objects have less mass, because previously was too high, explosions and DMG fire will affect much more the objects now, spectacular !
Missiles and non bullet projectiles now have health so they can be damaged in the air.
The Gev Tank and the Walker Mech have now drastically enhanced, added zoom and both have a third new type of projectile to fire !!!
The TramGun and others have a new zoom with GUI added feature and the weapon can go to hot if used for more than 15 seconds without pause, in that case it will need a 10 seconds wait time to refresh.
And finally of course, many bugs have been fixed.
This is not something that you download, start-up, check your weapons, and run through like a holy terror blowing the crap out of anything that looks at you...you need to take your time, check out all the rooms and hallways, enjoy the effects and the ambiance! Play this mod as if you are really there...



Refer to the readme for more information.
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