C&C Retarded


Box art for C&C Retarded For: CnC 3
Size: 1.35 MB
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Description
[quote]Lot's of changes to the game all aimed at making gameplay fun. For instance, GDI Harvesters can acquire the rail gun upgrade, Mammoths are twice as strong, all Nod hub defenses have five defenses per hub. Juggernauts deal twice as much damage. Obelisks and Zone Troopers can fire at aircraft now. Avatars are now more powerful. They can also fire while moving and at aircraft. The Temple of Nod now comes with five complimentary obelisks of light. Walls have been added. Tripods can now attack air units. The Nod Nuke's damage radius has been multiplied by three (BOOM!). Just a few examples of the many radical changes in this mod. Works for both the standard and Kane editions. Must have the latest C&C3 patch for the mod to work.

[i]- Lion (CNCDen.com)[/i][/quote]

For a Complete List of the changes this mod makes to the game:
[url]http://projectcrit.blogspot.com/2007/09/change-log-master-list.html[/url]


[quote]You might have to create the 'mods' folder.
If you are using a no-cd/dvd patch make sure it's designed for 1.07

[i]- TheGunrun (CNCRetarded.com)[/i][/quote]
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