Commander - Europe at War Patch v.2.10 EU


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version: v.2.10 EUHistorical/Political Changes� New prerequisite for Spain activating as Axis ally - USA neutrality� Denmark & Norway historically linked for DoW consequences� Belgium & Holland countries historically linked for DoW consequences� Persia activates if Axis unit moves into Iraq vs capture Iraqi resource� French, UK units in France & UK based air units suffer 20 efficiency loss if Belgium surrenders in one turn� Persia spawns GARs in all cities if Axis units occupy Iraqi city/resource� Allied units restricted in Russia to reflect historical accuracy� Britain requires 8 home guard force units in Great Britain to avoid morale loss� Owner changed to US for southern convoy when USA joins warLogistics Changes� Game balance measures to control �blob� strategies� Major change to rail movement - start must be on or adjacent to resource� Major Russian rail (broad gauge) restrictions implemented� Increased oil usage for Axis MECH when at tech level 2� Maximum SS & Russian Guards reduced for play balance� Increased cost of creating new type units when limits are exceeded� Starting war efficiency adjusted for all countries� Building 3rd lab in a technology requires 3 other areas have a lab� German PP at game start increased from 20 to 35� German eastern fortresses can spawn in 1942 if Allied units in Germany� Allied Atlantic naval presence required at all times to maintain convoy size� Finland, Hungry, Romania and Bulgaria war effort better aligned to Axis� Partisan spawning divided by 3 in AI games - now matches regular gameEnvironment Changes� Updated hexes in Russia to reflect correct geography� Added more rail heads to supplement rail movement rules� Reduced average number of severe winter turns from 6 to 5� Severe winters % effectiveness change & new general.txt variables� Reconnaissance/land spotting reduce by half in winter & severe winterUnit Changes� Germans are allowed to build a paratrooper unit in 1939� Russia receives 8 garrison units as strategic reserve - Aug 1, 1941� Canadian units spawn at normal quality if UK manpower level is yellowGame Board Changes� New French large counters & unit names historically correct� Free French unit color on mini-map made unique� Unit stats chart changed - MECH info now with ARM stats� New large NATO counter option with detailed information� Map board options now allow country, river & lake names� Settings file name changed to �gs2_settings.txt�
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