Company Of Heroes Retail Patch


Box art for Company Of Heroes Retail Patch For: Company of Heroes
Size: 13.79 MB
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Description
This patch will update version v1.61 to v1.70.[b] In order to ensure this patch works correctly, please make sure your video card is updated to the LATEST DRIVERS.[/b]

[b][u]DX10 Features[/u][/b]

- Edges of particles are softened where intersecting 3D objects.

- Thousands of additional ‘litter’ objects in the world.

- Improved user control over anti aliasing settings.

- Alpha to coverage anti aliasing to improve quality of alpha test objects such as shrubs.

- Lighting quality has improved by moving all calculations per pixel.

- More precise point light calculations.

- Point lights can now cast shadows.

- 3D short grass on the terrain.

- Vertical refresh synchronization is enabled by default to improve visual quality by preventing tearing of the display image, use ‘-novsync’ to disable.

- Hardware PCF for improved shadow quality.

[b][u]Other Fixes[/u][/b]

- Various crash fixes.

- Improved hack detection.
[b][u]
Gameplay[/u][/b]

- Axis Pak38 50mm accuracy modifiers vs infantry target types have been reduced.

- Allied M1 57mm AT gun accuracy modifiers vs infantry target types have been reduced.

- Certain Infantry Antitank weapons (bazookas, panzerschrecks, recoilless rifles) accuracy modifiers vs infantry target types have been reduced.

- Attack ground functionality was removed from the 234 Armored Car to fix issues enabling it to fire through shot-blocking objects.

- Tank and armoured car weapon types can no longer one-shot kill 234/Puma Armoured car and M8 Armoured Cars.
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