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Description v. 1.05
Changelog
Added
• Display for rail transport line and obstacles that hinder it if a unit can be transported
• German manual
• Multiplayer map Smolensk 1941
Changed
• Difficulty setting 'very hard' -50 resources for the AI
• Button text and title in HQ for attaching units (German language)
• German name of support units is now 'Unterstützungsverband' or short 'USV'
Fixed
• Rail movement did not work
• Several deployment issues:
• AI did not deploy on hexes that were hidden in FOW
• AI was able to deploy units onto river/sea hexes, which cannot move onto these
• AI was able to deploy units onto mountain hexes, which cannot move onto mountains
• User was able to deploy units onto mountain hexes, which cannot move onto mountains
• Crash in the combat protocol due to insufficient memory
• Possible moves of an attacking unit did not update after an enemy was destroyed
• Restarting a campaign scenario with pending units adds them again (von altair)
• Several typos in German texts
Single maps
• Zitadelle
Fixed: Missing image in German Husky message
Operation Barbarossa
• Vyazma:
Added: Deploy hexes south of Smolensk
Fixed: Objective in scenario Vyazma could lead to crash if German language was turned on (IronCross)
• Volokolamsk:
Added: Deploy hexes in the south
Multiplayer
• Zitadelle
Changed: Removed old timeline for Germany and changed victory conditions
Added: After 20 turns it ends as draw