Half-Life GHOST OPs Beta v1.1 Patch


Box art for Half-Life GHOST OPs Beta v1.1 Patch For: Half-Life
Size: 2.68 MB
Rate this patch:
Downloaded 418 times
Half-Life GHOST OPs Beta v1.1 Patch, download Half-Life GHOST OPs Beta v1.1 Patch free, free Half-Life GHOST OPs Beta v1.1 Patch patch download, free download of Half-Life GHOST OPs Beta v1.1 Patch patch for Half-Life, Half-Life free patch Half-Life GHOST OPs Beta v1.1 Patch download, download for free Half-Life GHOST OPs Beta v1.1 Patch Half-Life, free download full patch Half-Life GHOST OPs Beta v1.1 Patch, direct download link Half-Life GHOST OPs Beta v1.1 Patch, download Half-Life GHOST OPs Beta v1.1 Patch upgrade
full download Half-Life GHOST OPs Beta v1.1 Patch Half-Life, Half-Life Half-Life GHOST OPs Beta v1.1 Patch, free Half-Life patches Half-Life GHOST OPs Beta v1.1 Patch, Half-Life GHOST OPs Beta v1.1 Patch direct download free, Half-Life GHOST OPs Beta v1.1 Patch download for free, Half-Life GHOST OPs Beta v1.1 Patch Half-Life download link, free download Half-Life Half-Life GHOST OPs Beta v1.1 Patch, Half-Life GHOST OPs Beta v1.1 Patch patch, Half-Life update
Description
The Ghost OPs team has released a patch, look below for the changes / fixes.

[b]Additions[/b]
[i]-Added info_specmessage
-Added map definable spectator messages.
-C4 cannot be planted on func_breakables belonging to the other team.
-Aim mode does not modify duck speed[/i]

[b]Bug Fixes[/b]
[i]-Fixed a number of encountered crashes
-Information about objectives now wraps on the hud
-Fixed say text on spectators
-Improved network performance
-Removes loose weapons for a team when a team\'s trigger_spawn is fired
-Removes corpses when a player respawns
-Priming grenades no longer rattles
-Grenades now behave correctly if held too long when primed, or a player is killed holding a primed grenade
-Partially implemented spectator modes
-If all players leave a team, the map will change if game has started
-Players leaving a team also fire info_eliminates
-Last player leaving a team creates a 30 second period after which, if a team is missing players, the map will change
-Fixed C4 arming exploit.
-func_breakables no longer continuously spawn gibs.[/i]
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments