Description version v. 4.12Main Features · AI changes. · Widescreen UI (user interface) · Wider field of vision for widescreen resolutions · Mach drag · Scoring system changes · Open interface for sounds · New visual effects New Flyable Planes · B5N2 · Hawk 75A-3 · Hawk 75A-4 · Ki-45 Kai Ko · Ki-45 Kai Otsu · Ki-45 Kai Hei · Ki-45 Kai Tei · SB 2M-100A New AI Planes · Beaufort I · Beaufort I late · Beaufort II · Do 217 M-1 · Wellington III · Mohawk IV New ground units · German submarine VIIB · German submarine IXB Other small Changes & Improvements · New weapon loadouts for US planes · P-38J cockpit repainted · Added Misc settings UI · New textures for several buildings · Russian tanks with multiple turrets (T-28 & T-35) can shoot with each gun independently. · New landing gear failures · Adjustable reticle brightness · Added new key for opening & closing bomb bay doors · Added new option in tracks selection UI for disabling icons in track playback · Added new joystick axis for mixture · Added Air Force selection to FMB aircraft window · Added yellow & blue runway lights · Adjusted the white navigation light so it doesn't get bigger than the red & green when viewed from far away · Added a new view key that cycles through only stationary cameras · Changed radio station icons so that they are rendered in minimap & briefing if the army color is neutral or matches player's army · Changed HUD log so that bomb sight, ToKG & nav. beacons related info is always printed even if NoHudLog=1 · User BMP skins enabled for stationary planes · Added full screen map with adjustable transparency level · Added red night light for maps when plane is flown at night and cockpit lights are on · Changed old padlock difficulty option into two separate padlock options. Padlock air & padlock ground · Bombsight added to D3A1 Val · Added conf.ini option NoMissionInfoHud=1 under [game]. This will hide the "Mission completed" and similar messaged from HUD · Added conf.ini option NoKillInfoHud=1 under [game]. This will hide the "Enemy/friendly xxx destroyed" messages from HUD · Added conf.ini option SaveTrk=0 under [game]. This will disable automatic in-flight data storing for TRK tracks and reduce memory consumption. TRK cannot be saved after the mission · Enabled ship padlocking · Fixed spawn points problem on Midway sea base · Fixed R-5 stationary plane ski orientation · Fixed R-5 ground attack bug with certain weapons · Adjusted IL-2 controls damage & toughness · Fixed Fulmar's landing gear shock absorber movement · Fixed IL-4 artificial horizon instrument movement · Adjusted FM length parameters of Bf 109s F to K to 8.94 meters (F-2 to G-6) and 9.02 meters (G-6 Late to K-4), respectively · Fixed bug that caused speed bar settings to reset back to default instead of using saved value · Flight model changes for P-36 series, P-40 series, SB-2 series, B5N, Me-163 · Tweaked burning engine damage model. Single engined planes are not going to explode completely and multi engined planes like P-38 are no longer immune to engine fires · Fixed Ki-43 I & II smoothing bug in external 3D model · Fixed Ki-43 II wing tip hook position · Added radiator animation to He-111 series · Fixed bug in stationary plane spawning & DF mission that could spawn player to wrong position · Fixed I-16 Zveno texture bug · Fixed M2A1 105mm howitzer wrong pivot point · Plus other small fixes Please note that all new conf.ini options can be also adjusted from the new Misc setting menu.