Linux 1.4.2 Point Release Full


Box art for Linux 1.4.2 Point Release Full For: Quake 4
Size: 287.55 MB
Rate this patch:
Downloaded 361 times
Linux 1.4.2 Point Release Full, download Linux 1.4.2 Point Release Full free, free Linux 1.4.2 Point Release Full patch download, free download of Linux 1.4.2 Point Release Full patch for Quake 4, Quake 4 free patch Linux 1.4.2 Point Release Full download, download for free Linux 1.4.2 Point Release Full Quake 4, free download full patch Linux 1.4.2 Point Release Full, direct download link Linux 1.4.2 Point Release Full, download Linux 1.4.2 Point Release Full upgrade
full download Linux 1.4.2 Point Release Full Quake 4, Quake 4 Linux 1.4.2 Point Release Full, free Quake 4 patches Linux 1.4.2 Point Release Full, Linux 1.4.2 Point Release Full direct download free, Linux 1.4.2 Point Release Full download for free, Linux 1.4.2 Point Release Full Quake 4 download link, free download Quake 4 Linux 1.4.2 Point Release Full, Linux 1.4.2 Point Release Full patch, Quake 4 update
Description
This will patch your game all the way up to version 1.4.2 no matter what version you are currently running under.

The changes are as follows and include all the beta patches up to this point:
* player lean, player models lean in the direction of movement
use g_playerLean to scale or disable the effect (client side)
* fix wallhugging on ramps
fix also makes ramps slightly faster
* horizontal speed fully maintained when crouch sliding and hitting a ramp
previous version had a little dip
1.4.1 had a bug that caused a sharp speed drop (this is also fixed)
* RG ammo box 10->7
* si_fps limited to 90fps for q4mp/, now declared in gamecode so mods can change their max
* predict weapon changes for the local client. more responsive on high ping
(can be turned off with net_clientPredictWeaponSwitch 0)
* revert the projectile code to 1.4.0, not trying to predict projectiles anymore
the prediction code of 1.4.1 can be enabled with g_predictProjectiles 1 (client side)
(was causing too many bad artifacts)
* reworked the hit sounds / hit feedback propagation. fixed skipping problems
* change network demo extension to include the protocol number
for Quake 4 1.4.2, the extension is .ndmo85
* fix network demos not setting the si_fps value properly
* fix client prediction being irregular when connected to a TV repeater
* added r_skipSky for a cheap black sky
* fix a crash in single player (sound related)
* fix several SMP-related crashes
* fix a crash in autodownload server
* hud_showSpeed cvar (shows current horizontal speed)
* hud_showInput cvar (shows the input state to learn how to make particular moves)
* hud_InputPosition, alters where the showInput feedback is displayed
* hud_InputColor, alters the highlight color of the showInput feedback
* s_useOcclusion no longer cheat protected (can be changed by network clients now)
* no gauntlet spinup time, damage is immediate now
* bse_rateLimit defaults to 3, showing all shotgun pellet impacts
* added g_nailTrail, g_grenadeTrail, g_rocketTrail, g_railTrail, g_napalmTrail to disable weapon trails
* updated reference netdemo included for performance tests: id_perftest.ndmo85

[b]The 1.4.2 update affects pure server and protocol consistency. Therefore, players who update to 1.4.2 from ANY previous version will only be able to connect and play against other 1.4.2 users. Save games and demos created on any previous version of the game will not be compatible with the 1.4.2 update.[/b]
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments