Shadowrun: Hong Kong UchuNoSaru Resssource Mod v.1.8


Box art for Shadowrun: Hong Kong UchuNoSaru Resssource Mod v.1.8 For: Shadowrun: Hong Kong
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Description
Portraits: 2 Elves

Weapons list:
Narcojet: Pistol who does -4HP & -1AP & additional -2HP & -1AP for 2 round (if biotech >= 3 can inject cram, jazz, Hyper EX) (can target both enemy & friend be careful of friendly fire) (no disarm)
Fire Arrow 1/2/3/4 : spell like acid bolt but with fire (need both conjuring & spellcasting)
Bouncing Powerbolt 1/2/3/4: like powerbolt but boucing to touch up to 3 enemies (need both conjuring & spellcasting)

Magic Items list:

Dragon Fetish: total cheaty item which allow you to add +2 ap to you or teammate at the cost of 0 with 3 turn cooldown
Reusable elemental & nature spirit fetish: Summons a force 5 spirit with 5 turn cooldown

Cyberware list:

Prosthetic bioware for legs, arms, brain: essence: 0
(Arm) Muscle Augmentation 2 (Bioware): Passive: +1 Quickness, +2 Strength, +5 HP essence: 0.25
(Arm) NeoNET OmniArm: "Combination of JoltAlert arm Loader and Magnet Arm. Passive: +1 STR, Automatically return incoming grenades back to their source and jolt the user back to consciousness with 1 AP when stunned, Auto-Reload." essence: 1
(hand) Shock Hand Mk 2: DMG: Strength + 2, AP DMG +2. May do AP DMG on critical hits. Allows for an enhanced Stun attack on a 2 RND cooldown."
(Skin) Orthoskin 2 & 3 (Bioware): add +2 & +3 armor essence: 0.25
(Skin) Dermal Sheath 2: Passive: +1 Armor. When triggered, regenerate 6 HP per RND. Lasts 3 RNDs. Cost: 1 AP. Cooldown: 5. essence: 1
(Skin) Dermal Plating Mk 3: Passive: +3 Armor, +2 Body, essence: 1
(Head) Synaptic Accelerator: When triggered, gain +1 AP. Lasts 5 RNDS. Cost: 0 AP. Cooldown: 5, essence: 0.5 (too cheaty will be
modified)
(Head) Synaptic Accelerator 2: When triggered, gain +2 AP. Lasts 5 RNDS. Cost: 0 AP. Cooldown: 5, essence: 0.5 (even more
cheaty lol)
(Head) Subprocessor Unit: Act as a "datajack" Passive: +1 Decking, +1 Matrix AP essence: 0.5 (not working)
(Brain) Tactical Computer: Passive: +1 Quickness, +2 Dodge, +10 Accuracy essence: 1 (will be 0.75)
(Body) Wired Reflexes 2: Passive: +2 Movement, +2 Dodge. When triggered, gain +2 AP, +3 Movement. Lasts 3 RNDS. Cost: 0 AP. Cooldown: 4 essence: 1
(Eyes) Boosted Reflexes 1: Passive: +1 AP, essence: 1
(Eyes) Boosted Reflexes 2: Passive: +1 AP, essence: 0.5
(head) Riggerjack: Act as a "datajack" Passive: +1 DroneControl. Active: (sp power on drone)+1AP, +1 Move +10 Acc for the round (untested) essence: 0.5
(Skin) Biomimetics skin (Bioware): Passive: To be hit -25%. (untested)
(Brain) Linguasoft Academic/corporate/Socialite & mixed of those: add etiquette essence: 0.25 or 0.5
(head) Trode Mesh: Datajack with no essence cost, -1 decking & -1 drone control
To install:
Copy the zip file into ��Shadowrun Hong Kong\SRHK_Data\StreamingAssets\ContentPacks�
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