Silent Hunter 5: Battle Of The Atlantic MightyFine Crew v.1.2.1


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Description
This is a mod for the crew AI to make them behave more realisticly. Currently, it addresses only the bridge watch and control room crew. Future versions will include changes for other crew members for surface and submerged cruising, surfaced and submerged battle stations, being attacked and/or damaged, and damage control. Adding additional crewmen is outside of the scope of this mod.

This mod is an improvisation using animations that were not made for the uses I'm putting them to. Because of this, there will be occasions where things don't line up perfectly and you'll see more clipping. The game has no collision detection so crewmen will sometimes walk through each other. I've tried to add timing logic to minimize this, but it's still going to happen more often than not.

There are no animations for climbing ladders or going through hatches, crewmen teleport. I have added animations to try to make that transition a little less jarring. It's a workaround. Don't expect too much.

I think some of the stock heads are gamey or just look too old, so I changed them. Some of the changes no longer fit with the storyline, ie the eyepatch. I changed the WO only because his head was too big for a hat. Either ignore the inconsistancies or use the stock version.

You can choose from stock or alternate heads. Beards are provided for each option. You can start out with beards or you can choose the no beards option to start your patrol and switch over to the beard option whenever you think appropriate. I'd eventually like to make the beards 'grow' over time. In the meantime, it's a manual process of swapping out one mod version for another.
To install use JSGME (Jonesoft Generic Mod Enabler)
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