Combat Mission Red Thunder Patch v.1.01


Box art for Combat Mission Red Thunder Patch v.1.01 For: Combat Mission Red Thunder
Size: 33.77 MB
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Description
v. 1.01
Changelog:
- Building entry no longer problematic for some systems

- Infantry flamethrowers have slightly longer range

- Troops spot immediately nearby mines better (esp. engineers)

- Ricocheting APHE will not explode where it finally lands (the fuse is considered damaged)

- Fixed a bug that sometimes caused buttoned-up tank crew to be suppressed by external explosions

- Squads position their teams better along walls, fences and hedges

- Artillery usually requires another spotting round or two before acquiring the target

- Corrected some TacAI problems with crewmen positioning themselves around a heavy weapon

- Improved TacAI logic for placing teams along walls

- Improved coordination between tank hull and turret rotation

- Better logic selecting the two men for scout teams

- Improved long-range optics for JPz IV, Jagdpanther

- Very heavily-laden soldiers cannot use Fast or sometimes even Quick moves

- Mouse text for targeting: too close or out of range

- Towed guns look better as vehicle turns

- Improved damage modeling for external systems on tanks

- Improved QuickBattle choices

- Improved TCP/IP play
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