Description Monkey Harris has released version11.2 of his Kingpin patch.
The MH Kingpin patch includes many fixes and improvements, including custom screen resolutions, several download tweaks, console and hud fixes, and it also downloads a list of the current Kingpin game servers and it adds them to your 'Join Network Server' menu so you can join an online game from there. Plus several other fixes.
Here is a list of the many changes in ver11.2:-
Higher tickrates than the usual 10hz are supported, giving lower and more consistent latency. This requires updated server software too, which isn't released yet but is currently running on the Newskool and East Coast BM and DM servers (look for "sv_fps" in the serverinfo).
Download speed is improved, particularly when downloading multiple little files.
Sounds from moving bmodels (eg. doors/platforms) are now heard from the right place.
The movement of other entities when you have packetloss is now a bit smoother.
The crosshair target name display has had various tweaks, including not showing through doors and dense fog.
The "cl_stats" output includes the number of entities in the current frame, which is useful for checking when a map is hitting the limit. Duplicate lines are also removed to avoid flooding the console.
Changes in v10 that made translucent surfaces look wrong in some maps are reversed. A new surface flag (10000h) has instead been added for mappers to apply lightmaps to translucent surfaces.
Crashing to desktop with a NET_SendPacket recursive error message is now disabled (logged to console instead).
It also adds a "nogun" option to the "screenshot" command ("screenshot nogun") that you can use to exclude the weapon+crosshair from screenshots. There are also "nomsg" and "nohud" options to exclude the console+chat and hud+scoreboard, respectively.