Real Warfare 2 - Northern Crusades Patch v.2.2.4


Box art for Real Warfare 2 - Northern Crusades Patch v.2.2.4 For: Real Warfare 2 - Northern Crusades
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Description
version: v.2.2.4Major-Several quest errors fixed, mostly in "Intercepting Foragers" and "Reaching the Rally Point".-Lords in "Reaching the Rally Point" move normally after your conversation with Landmeister.-Battle statistics window fixed (sometimes it showed wrong enemy army information).-Game crash after saving on strategic map fixed.-Possible game crash after saving on tactic map fixed.-Rare game camera crash on tactic map fixed.Improvements-Huge performance increase on certain PC configurations: GTX video cards + Microsoft� Windows� 7 operating system (other cards may benefit from this as well)-Pathfinding on strategic map is improved, armies will find a way around towns and other obstacles quicker.-Tactical battle lighting presets were corrected to reduce blur and glare.-Improved tactical map generation-High hills are not used when generating northern valleys-Probability of autumn maps generation increased from 15 to 25%.Game process and minor changes-Costs of replenishing losses are reduced for sergeants (-25%) and knights (-16%).-Bandits aggression is reduced if the player's army is weak.-Enemy will demand a smaller ransom if the player's army is significantly weaker. Ransom is not increased until player reaches level 6.-"Destroying the Foragers' Camp" quest improved slightly. Enemy army now heads to Matowy only after you receive a message.-A dialog screen in "Destroying the Foragers' Camp" can not be closed incorrectly.-A victory screen after plundering a village can not be closed incorrectly.-Changes in texts.-You can't close a start screen incorrectly to avoid battle, and penalty for retreat.-Before you start the siege, town\castle lord may engage you in the field.-AI armies replenishing fixed. Winner restores most part of the army.-Robbers' bands are restored.-Garrisons of captured towns\castles\settlements are restored.-Extortion is changed. If you consider opponent is too strong, and close battle window, you'll have to offer ransom.-Estimate strength of enemy forces in tooltips changed.-Upgrading costs were changed, upgrade to sergeants and knights now costs more, mounted archers cost much more.-Icons of settlements added to economy and diplomacy map overlays.-Army consumes food after a battle.-Army does not consume food while stationary.-Prussian lords now can hire more sergeants (since they don't have access to knights).-Reserves will no longer disappear in assault battles.-Numerous cosmetic fixes and improvements in the campaign.-Faction relations changes are now shown in log.-Retreat penalty added. Retreating army will suffer losses.-Real price of hiring professional and elite units now matches description.-Now auto-resolving a plunder engagement will give you trophies.-Enemy army losses are now taken into account for determining earned experience and trophies after a battle.-New diplomatic conversation option added to freeplay - "Personal insult".-Amount of food left is now shown on the main screen (next to commander's level, money and battle experience).-Commander skill window now appears automatically after gaining a level.
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