Species Specific Feats


Box art for Species Specific Feats For: Knights of the Old Republic
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Description
Before I really get into this mod review, I just need to say the words, “HOLY CRAP!” Now, let’s get to it. One of the unique things about the Star Wars Universe is the different alien species that are out there that are intelligent and blend in with society.

Playing the [i]Knights of the Old Republic[/i] games by default only give you the option to be a human. BioWare followed by Obsidian really never took advantage of using the different species as head selections, which is a shame in my opinion, especially since there are some really cool species out there that would be fun to play as.

The very talented RedRob41 is back yet again to help solve the lack of species to choose from problem with the first [i]Knights of the Old Republic[/i] game. This isn’t just a mod you install and just select a new head from multiple species to choose from; instead this mod is set up uniquely. You start a game and doing the opening credits and cut scenes and then wake up as a human. However when Trask comes in to tell you get to your gear and help rescue Bastila, new dialogue options come up and then you get to choose what you really are and there are a lot of different species to choose from in this mod.

The TSL Patcher installs this mod. Please go through the lengthy readme to get the most out of this mod and avoid conflicts and possible problems you could have had just because you were too impatient to read instructions. There are so many cool things to learn from the readme. Enjoy the mod! :D

[b]Note:[/b] Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem
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