Sword Of The Stars: Argos Naval Yard Patch v.1.8.0


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version: v.1.8.0Fixes1. � Alliance downgrade option reporting the incorrect player name.2. � All known turret, ship section, weapon and weapon layout data issues.3. � Docking assault shuttles may freeze the application for a noticeable period.4. � Bug where enemy AI was not de�cloaking when revealed by deep scan.5. � Cosmetic issue where mini�ship could be displayed upside�down6. � Issue where CnC ships could not be pulled to the back line.7. � Issues with Stealth armor.8. � Station build queue overrunning the bottom of the station build window.9. � Bug where combat players could be shifted slightly from intended start point10. � Raid encounters no longer show raider's name on both sides of the load screen.11. � Known cases where ETAs were being reported incorrectly for enemy fleets12. � All known population manager UI and reporting issues.13. � An issue that was preventing AI from certain ship types.14. � Bug with max freighters for a sector not taking into account the trade stations.15. � Long processing time for Hiver AI with large commercial empires.16. � All known installer dependency issues that could crop up for some users ( including vcredist and DirectX ).17. � A few minor memory leaks.18. � Rare crash can occur just after a SK is destroyed in combat.19. � Cosmetic issue where players were being reported as defeated when they still had imperial population left on their system. Changes1. � Reviewed auto�resolve behaviour for each encounter type with an eye to making results more accurately match player controlled battles.2. � Reduce duration for trade raiding combat.3. � Players may now demand surrender of NAP and Alliance members.4. � Flagship destruction now lowers empire morale.5. � AI players are now insulted by being asked to surrender repeatedly.6. � Abandoning any colony affects empire morale. ( Not just the home world. )7. � Improved AI trade sector management including freighters, raiders and escorts8. � Improved AI weapon research and loadouts9. � Tighter collision / maneuver spheres for Liir and Tarka dreadnought shapes10. � Primary PD weapons now picking boarding pods off of allies in combat.11. � Reduced Progression Wars stage length.12. � Players with non�aggression pacts no longer share sensor data in combat. Additions1. � Antiquarians scenario.2. � Fleet manager band�boxing.3. � New random encounter.4. � New avatars and badges.5. � Optional axis line rendering overlay for star map.
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